bundles / scipy latest / scipy / spatial / transform / _rotation / Rotation / as_quat
function
scipy.spatial.transform._rotation:Rotation.as_quat
source: build-install/usr/lib/python3.14/site-packages/scipy/spatial/transform/_rotation.py:1003
Signature
def as_quat(self, canonical: bool = False, *, scalar_first: bool = False) → ArraySummary
Represent as quaternions.
Extended Summary
Rotations in 3 dimensions can be represented using unit norm quaternions [1].
The 4 components of a quaternion are divided into a scalar part w and a vector part (x, y, z) and can be expressed from the angle theta and the axis n of a rotation as follows
w = cos(theta / 2) x = sin(theta / 2) * n_x y = sin(theta / 2) * n_y z = sin(theta / 2) * n_z
There are 2 conventions to order the components in a quaternion:
scalar-first order --
(w, x, y, z)scalar-last order --
(x, y, z, w)
The choice is controlled by scalar_first argument. By default, it is False and the scalar-last order is used.
The mapping from quaternions to rotations is two-to-one, i.e. quaternions q and -q, where -q simply reverses the sign of each component, represent the same spatial rotation.
Parameters
canonical: `bool`, default FalseWhether to map the redundant double cover of rotation space to a unique "canonical" single cover. If True, then the quaternion is chosen from {q, -q} such that the w term is positive. If the w term is 0, then the quaternion is chosen such that the first nonzero term of the x, y, and z terms is positive.
scalar_first: bool, optionalWhether the scalar component goes first or last. Default is False, i.e. the scalar-last order is used.
Returns
quat: `numpy.ndarray`, shape (..., 4)Shape depends on shape of inputs used for initialization.
Examples
from scipy.spatial.transform import Rotation as R import numpy as np✓
r = R.from_matrix(np.eye(3)) r.as_quat() r.as_quat(scalar_first=True)✓
array([1., 0., 0., 0.])The resulting shape of the quaternion is always the shape of the Rotation object with an added last dimension of size 4. E.g. when the `Rotation` object contains an N-dimensional array (N, M, K) of rotations, the result will be a 4-dimensional array:
r = R.from_rotvec(np.ones((2, 3, 4, 3))) r.as_quat().shape✓
(2, 3, 4, 4)Quaternions can be mapped from a redundant double cover of the rotation space to a canonical representation with a positive w term.
r = R.from_quat([0, 0, 0, -1])
✓r.as_quat() r.as_quat(canonical=True)✗
array([-0., -0., -0., 1.])
Aliases
scipy.spatial.transform.Rotation.as_quat