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bundles / scipy 1.17.1 / scipy / spatial / transform / _rotation / Rotation / apply

function

scipy.spatial.transform._rotation:Rotation.apply

source: /scipy/spatial/transform/_rotation.py :1553

Signature

def   apply ( self vectors : ArrayLike inverse : bool = False )  →  Array

Summary

Apply this rotation to a set of vectors.

Extended Summary

If the original frame rotates to the final frame by this rotation, then its application to a vector can be seen in two ways:

  • As a projection of vector components expressed in the final frame to the original frame.

  • As the physical rotation of a vector being glued to the original frame as it rotates. In this case the vector components are expressed in the original frame before and after the rotation.

In terms of rotation matrices, this application is the same as self.as_matrix() @ vectors.

Parameters

vectors : array_like, shape (..., 3)

Each vectors[..., :] represents a vector in 3D space. The shape of rotations and shape of vectors given must follow standard numpy broadcasting rules: either one of them equals unity or they both equal each other.

inverse : boolean, optional

If True then the inverse of the rotation(s) is applied to the input vectors. Default is False.

Returns

rotated_vectors : ndarray, shape (..., 3)

Result of applying rotation on input vectors. Shape is determined according to numpy broadcasting rules. I.e., the result will have the shape np.broadcast_shapes(r.shape, v.shape[:-1]) + (3,)

Notes

Array API Standard Support

apply has experimental support for Python Array API Standard compatible backends in addition to NumPy. Please consider testing these features by setting an environment variable SCIPY_ARRAY_API=1 and providing CuPy, PyTorch, JAX, or Dask arrays as array arguments. The following combinations of backend and device (or other capability) are supported.

====================  ====================  ====================
Library               CPU                   GPU
====================  ====================  ====================
NumPy                 ✅                     n/a                 
CuPy                  n/a                   ⛔                   
PyTorch               ✅                     ✅                   
JAX                   ✅                     ✅                   
Dask                  ⛔                     n/a                 
====================  ====================  ====================

See dev-arrayapi for more information.

Examples

from scipy.spatial.transform import Rotation as R
import numpy as np
Single rotation applied on a single vector:
vector = np.array([1, 0, 0])
r = R.from_rotvec([0, 0, np.pi/2])
r.as_matrix()
r.apply(vector)
r.apply(vector).shape
Single rotation applied on multiple vectors:
vectors = np.array([
[1, 0, 0],
[1, 2, 3]])
r = R.from_rotvec([0, 0, np.pi/4])
r.as_matrix()
r.apply(vectors)
r.apply(vectors).shape
Multiple rotations on a single vector:
r = R.from_rotvec([[0, 0, np.pi/4], [np.pi/2, 0, 0]])
vector = np.array([1,2,3])
r.as_matrix()
r.apply(vector)
r.apply(vector).shape
Multiple rotations on multiple vectors. Each rotation is applied on the corresponding vector:
r = R.from_euler('zxy', [
[0, 0, 90],
[45, 30, 60]], degrees=True)
vectors = [
[1, 2, 3],
[1, 0, -1]]
r.apply(vectors)
r.apply(vectors).shape
Broadcasting rules apply:
r = R.from_rotvec(np.tile([0, 0, np.pi/4], (5, 1, 4, 1)))
vectors = np.ones((3, 4, 3))
r.shape, vectors.shape
r.apply(vectors).shape
It is also possible to apply the inverse rotation:
r = R.from_euler('zxy', [
[0, 0, 90],
[45, 30, 60]], degrees=True)
vectors = [
[1, 2, 3],
[1, 0, -1]]
r.apply(vectors, inverse=True)

Aliases

  • scipy.spatial.transform.Rotation.apply

Referenced by

This package